WHY MOBILE DEVELOPERS CHOOSE ANZU
FORMATS THAT FIT YOUR SESSION
FAST SELF-SERVE SETUP
HIGH FILL & eCPM RATES
ADS THAT COMPLEMENT AND
ENHANCE THE GAMEPLAY
ADS THAT
COMPLEMENT AND
ENHANCE THE
GAMEPLAY
MOBILE DEVELOPERS ON MONETIZING WITH ANZU
HyeonWoo Sa
Client Developer
The integration process was smooth, and the team took the time to truly understand our game worlds. As a result, we saw a 3-5% uplift in D7 LTV with no negative impact on the player experience.
HyeonWoo Sa
Client Developer
George Iosif
Ads Monetization Manager
Diversifying revenue sources with native ads is an easily achievable objective today. Our experience with the Anzu solution on both the business and technical integration sides was smooth and fruitful.
George Iosif
Ads Monetization Manager
Simonas Sturys
Head Of Marketing
The ads were easy to integrate and work well alongside our other monetization methods. After seeing a significant impact on revenue we are excited to expand Anzu’s solution to more of our titles.
Simonas Sturys
Head Of Marketing
Cengiz Zorlu
Product Manager
Thanks to Anzu's ads, which have been well received by our players, we've secured consistent monthly revenues. They've become an integral part of Drift Max Pro, and their success has inspired us to integrate Anzu's solution into more of our games.
Cengiz Zorlu
Product Manager
GAMERS DON’T HATE ADS,
THEY HATE BAD ADS
The ads in the stadium add a lot of life and realism. Just like in an actual stadium, the billboards and banner ads reflect real-life products and they change from season to season. This really elevates the immersion in the stadiums.
- AXIS FOOTBALL PLAYER -
The ads don't bother me at all. I think it's a great idea to create revenue for the game, and it adds a comical sense of slight realism to an otherwise unrealistic "competitive" sports game.
- SLAPPYBALL PLAYER -
The advertisements I’ve seen in Slapshot: Rebound are a good mix of brands I know of and don’t know of. I’m glad the ads are not distracting and don’t take away from the gameplay.
- SLAPSHOT: REBOUND PLAYER -

