Anzu’s first-ever in-game advertising trends report shows how brands can capitalize on untapped opportunities in gaming by better understanding player behaviors and market trends
April 30, 2025 – Brands tapping into intrinsic in-game advertising are achieving exceptional performance, surpassing advertiser CPA (Cost Per Acquisition) goals by an average of 21%. This finding comes from Anzu, the world’s leading intrinsic in-game advertising platform, in its new research report released today. The report, supported by data and contributions from industry leaders including dentsu, IAB, IAS, Comscore, Lumen, Claritas, Gameloft, and Miniclip, identifies actionable insights for advertisers across gaming platforms, genres, and global markets.
The Intrinsic In-Game Advertising Key Trends Report is the industry’s first comprehensive analysis linking gaming behavior directly to measurable advertising outcomes. It highlights major performance opportunities brands can leverage, especially during traditionally underutilized advertising periods such as Q1 and summer.
Key findings include:
“Gaming isn’t just another channel; it’s uniquely positioned to drive significant cost and performance advantages for advertisers,” said Natalia Vasilyeva, EVP Marketing & Strategy at Anzu. “This report, which is packed with years' worth of data and measurement insights from Anzu and our partners, equips brands with practical insights to strategically tap into player behavior and maximize their ad investments.”
Magali Huot, SVP Global Gaming Strategy from dentsu, which announced a global strategic partnership with Anzu last year, said, “Markets like North America and Europe have already shown how impactful intrinsic in-game advertising can be when done right. But what’s really exciting is the opportunity in emerging regions — where brands can still tap into massive growth, cost-effectively, and make a real impact from the ground up.”
Download the full report to explore where gaming’s advertising opportunities lie.